![]() ![]() Getting to a bonfire or a lantern is an absolute godsend, a chance to let out that breath I'd been holding while my health and healing items slowly dwindled. I love Dark Souls 3 and Bloodborne, so I'm used to how the Soulsborne games don't let up. I've loved every FromSoftware game since Demon's Souls (go to hell, Flamelurker) and I've cleared each one since multiple times. Breath of the Wild looks more lighthearted with a very Nintendo-style design. ![]() ![]() ![]() While we can chalk up some artistic differences to Breath of the Wild needing to run on the criminally underpowered Switch (and not very well at that), Elden Ring adopts a grimmer, grittier tone, even with the golden Erdtree shining in the distance. Elden Ring asks no such thing of you.īut these two games differ wildly in presentation. Breath of the Wild even throws temperature extremes at you, with Link needing special equipment to survive the cold peaks, the hot Gerudo Desert or the fiery air of Death Mountain. You will find that you quickly die in either instance. Both games give you a massive world to explore and drop you into the deep end with naught but a halfhearted wish for good luck. ![]()
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